Coming next · Autodesk Maya
Couture, rebuilt.
Couture eases the retopology workflow for clothes in Maya. Import a piece of garment from scanned data, a high poly sculpt or Marvelous Designer, and iterate quickly between 2D pattern and 3D mesh until the topology is game ready.
The original tool was shared with the community in 2018 and picked up far beyond what we expected. The next version is being rebuilt from the ground up for current Maya releases, with the same workflow and what we learned since.
